![]() Settings can vary depending on your hardware, so don't just blindly use mine. Next thing are my settings, again I can't stress enough that this was done with an i5 and with my hardware. I'm also going to assume you already have the emulator, the PS3 update, and Persona 5 downloaded and installed correctly, and now you're trying to make it playable. If you just want the audio fix and don't wanna read all of this that's fine, skip to the debug fix below. With this I get around 10-20 in low FPS areas with lots of people, but there's no stutter in-game or in cutscenes so I find it's playable. I'll try to include as much information as possible in the hopes to help as many different hardware setups as I can. This is not an official guide, but it does hold a lot of information and fixes that can help you if you are having trouble with performance. I decided it'd be best to share what I did and put everything I've picked up in one post because some of this stuff (the debug audio stutter fix in particular) was rather hard to find. ![]() This worked for me and it's what I did based on my research and testing. Still, the same was said about God of War, and that title is still highly appreciated by gamers.Īre you looking forward to playing Dante’s Inferno on PC? I know I am.Before we begin, read the title carefully, this is how I made Persona 5 playable. However, some critics pointed out monotonous and repetitive gameplay in the later half of the game. The game has received “generally favorable reviews” upon release, especially due to its art style and level design. Come to think of it, high-resolution support would definitiely be welcomed.ĭeveloped by Visceral Games and published by EA, Dante’s Inferno came out in 2010. Maybe the team is still trying to polish it a bit. Sadly, this nicely emulated version of Dante’s Inferno is not yet available to the public. Whatever prompted the developer to tie the sound to the FPS is beyond me, but we’ll just have to live with it. That’s because the sound stutters when the FPS dips below 60. However, since the game’s audio is linked to the framerate, the team behind the emulator suggests a more powerful CPU. ![]() In order to be able to play Dante’s Inferno smoothly, you’re going to need an i5-4690 clocked at 3.5 GHz. Apparently, the biggest issue is related to the CPU. ![]() One thing that we do need to address concerns the PC requirements for Dante’s Inferno in RPCS 3. These include graphical glitches, but nothing that would prevent the player from completing the story. The game is nearly perfectly emulated, but there are a few issues to keep an eye out for. We’re talking about Dante’s Inferno, which is now playable at a smooth 60FPS, all thanks to the hard work of some very talented people. One of the best PlayStation 3 emulators out there, RPCS 3, now supports one of the best action games ever made for that particular console. ![]()
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